![]() It’s almost like they’re programmed to always occupy set spots, not move along routes, like in proper stealth games. If you’re patient and hide the body, you can eliminate half of a fort from one set of three bushes. Did you guys noticed how lazy the AI work is in this game? Barely any guards move and when you kill a guard from one position, almost immediately some other dude moves to take the same position. I hope Assassin's Creed will make a comeback. People criticized Dragon Age Inquision for being an MMO in single-player skin, while this is exactly what Assassin's Creed Odyssey is.Īnyway, rant over. Since then they replaced any kind of soul from both Assassin's Creed and Far Cry and no one bats an eye. The new combat system is great and is easily the best thing in the game, but where are the crazy finishing animations that Evie could pull? We used to criticize Ubisoft for having to climb towers in every game. These are things that had to be touched by human hand, not another copy-pasted enemy camp. Notice the small things where the game shines the most: it has amazing facial animations and proper cutscenes for missions. And I swear that every cave entrance looks exactly the same in Odyssey. Yes, the main storyline is quite interesting with the family stuff and all, but 90% of the quest (and the whole level-gating) serves only one purpose: to send you somewhere you haven't been, to checkmark more question marks. #Viscera cleanup detail shadow warrior game icon crack seriesThis series has lost all of it.Ĭalling this game an RPG must be a cruel joke. The only fight with any twist in the entire game isĪ god damn boar that farts. Where are the cool parkour-only challenge tombs? The only challenge when visiting a tomb in Odyssey are snakes placed here and there.ĪC1 was heavily criticized for the repetition in boss fights, but now the Cult menu is somehow the most amazing addition? The only difference is that AC1 was a 12 hours game, so it was more painful than in 100+ hours Odyssey, where you literally just kill random NPCs on the streets. Now you have 80 points to synchronize, but 40 of them are trees over some ledge, 30 are the same temple roof, and only a handful are actually somewhat interesting. Shit, you can even press Z, lean back and watch as the character auto-climbs everything. I'd say this game has sometimes more in common with Viscera Cleanup Detail than Assassin's Creed Syndicate.ĭon't you guys miss the older days, when climbing one of the amazing landmark historical building was almost like a mini-puzzle and you had to find the right path? All you have to do now is press Shift. This is not an Assassin's Creed game, but a set of question marks to put a checkmark below. (If you look closely, you can notice that the same thing happened to Far Cry after Far Cry 3). Origin was a good indicator that this is happening, but Odyssey pushes even further. In search for the broadest possible market share Assassin's Creed Odyssey has completely lost its identity. What happened with the mind blowing pushing through the crowd, showcased in that amazing Assassin's Creed 1 trailer in 2011? You don't feels like an assassin anymore when, after carefully planned sneaking efforts, all you get is lowering HP bar by half. What Ubisoft is serving now is an action game and the only connection to Assassin's Creed is. A bit.Īssassin's Creed Syndicate was the last Assassin's Creed. I like the game, but.ĭisclaimer: this is coming from a fan who likes the modern-day lore, "Animus stuff" and even liked the movie. ![]()
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